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Did AI cause the Auroch Digital (UK) layoffs?

5 No sign of it. We found no public evidence tying Auroch Digital (UK)'s cuts to AI.

5/100
top AI score · 80% interval 4–6
D
evidence grade (A = company/filing says so, D = little to go on)
1
tracked 2026 layoff event · latest Oct 26, 2026
n/a
workers counted (1 event(s) without a disclosed headcount)

The receipts

Every tracked 2026 layoff at Auroch Digital (UK), newest first. Scores are 0–100: how strongly the public evidence ties the cuts to AI. Sources are linked on each one.

5

Oct 26, 2026 · Around a quarter of roles (number not disclosed)

AI score 5/100 (Minimal) · 80% interval 4–6 · evidence grade D · UK · Video Games

Stated reason: Warhammer 40,000: Boltgun II developer began a redundancy consultation affecting around a quarter of roles, saying 'the same market conditions that have challenged so many of our fellow developers have now also affected us' and that it will restructure the studio 'to work through a turbulent and uncertain time in our industry.' No AI reason given.

Why 5: Weak demand, lost customer or contract · Drivers: industry AI exposure +0.6, contrary evidence −0.2

Evidence: company statement. Signals: attribution 0.0, primary source 0.0, exec statement 0.0, role exposure 0.888, industry exposure 0.858, AI investment 0.0, contrary evidence 0.15 · named roles: Computer Systems Analysts, Data Scientists, Software Developers

Note: Lead source: X news (Auroch Digital Cuts Quarter of Staff Weeks After Boltgun 2 Launch). Company statement (later deleted from LinkedIn, quoted in full by Gematsu). No headcount given; ~93 average staff per UK filing, so not counted.

Headcount basis: not disclosed

Sources (4)

Scores are evidence-based estimates from a published model, not findings that AI caused any layoff. Spot something wrong or missing? Tell us.

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